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BD4 FAQ / hints / 31

Level 31

My reply from "Error". Note the graphics have been improved since this message.

From: "Paul S Williams (Wil)" 
To: Johan Forsberg 
Cc: williams@swanee.ee.uwa.edu.au
Subject: Re: BD level 31 :-(

Firstly, sorry about the graphics here... the "quicksand" looks tto
similar to the real sand. 

I'll fix this when I get around to it..

On Tue, 22 Apr 1997, Johan Forsberg wrote:

> I'm 200% stuck on level 31, please help me!
> 
> In the first partition I can't get more than 7 emeralds, if I'm to beat 
> the rock to the bomb. Of course you can push the rock to the side, but
> that takes time, and you still have to outrun the slime.
> 

Don't worry about gems, worry about keys.

> Once into the second partition, I have time to grab about 8 of the
> emeralds before exiting blue door lower right. (That's 15 points so
> far.)
> Some trickery allows me to get one diamond without releasing the slime,
> for a total of 18 point in the first half.
> 
> The second half contains only 17 more points, a total of 35, sometimes
> 36 or 37. Needed: 41. Aaaaargh!!!
> 
> And to get that blue diamond I have to use a 'feature', ie.
> 
> #W#W#    #W#W#    #W#W#    #W#W#    #W#W#   (W wall)
> W#D.W -> ##.DW -> W#.DW -> W#.DW -> W#..W   (D diamond)
> ##D@#    ##D.@    ##D@.    ##.@.    ##.D@   (# soil)
> ##D##    ##D##    ##D##    ##D##    ##D##   (@ Me)
> 
> to leave the slime encapsulated. Otherwise you would have to get *all*
> emeralds (but one?)?!
> -- 
> <--/---\------76-cols-----------------^-----Your-Name-Here----Something---->
>  / Small*<-Perth  Make Your Very   4 rows email@address.here witty some
> /  Ascii  \     Own Signature File!   |    Profession Here    dead guy
> \ Picture /   Follow The Instructions v  Other Personal Info  said here
> 

Ok... get the blue key and escape (this isn't 100% easy). Then LEAVE ALL
THE BLUES ... get through the next door and you'll be safe.

Now get the other keys and a grendade from the yam yam (orange guy).

Now work out a safe bath from the bottom of the column of blue diamonds to
the exit. Use your grenade to blow away the final wall.

Once you have a clear path go to the middle (or there abouts) of the blue
stack and run down. The slime will chase you ... quickly amke your way to
the exit...

Good luck...

Ok, just a few questions... Have you played this game before>

Congratulations for such a quick rise. I've been watching other s play for
the last two weeks and from nowhere you've hit to top!!

Will done - and again good luck,

Wil

And a later comment on that feature:

From: williams@ee.uwa.edu.au (Paul S Williams (Wil))
To: d92-jfo@nada.kth.se, williams
Subject: BD4 - Feature..

Hi Error...

I didn't read you mail fully .. you mentioned:

> And to get that blue diamond I have to use a 'feature', ie.
>
> #W#W#    #W#W#    #W#W#    #W#W#    #W#W#   (W wall)
> W#D.W -> ##.DW -> W#.DW -> W#.DW -> W#..W   (D diamond)
> ##D@#    ##D.@    ##D@.    ##.@.    ##.D@   (# soil)
> ##D##    ##D##    ##D##    ##D##    ##D##   (@ Me)
>

This is ok under "Boulderdash Physics". The diamond has begun to "roll" but
hasn't fallen yet. Since it hasn't lost any height (gained any momentum)
it is non deadly. The same can be done with rocks, bombs, nuts, etc

All the best...

Wil