Wil
Single Player wil amristar.com.au
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Fri Apr 2, 2004 1:13 am Post subject: |
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Well, I tended to design the levels so 1000 points was either possible and a good challenge for prople unable to reach the high score, or so it seemed you could get it if a method was found. Generally I made it not that easy but varied it on different levels (often just due to the nature of the level). Since I've been pretty busy (although I have played a lot) I haven't gone seeking for levels (except in Fruity) but rather just followed where others have trod. There are a few exceptions of course. |
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