Note: Any levels missing from below are in a mess... etc
ID | Author/Name | Status | Info |
300 | Wil | Pending turtles and testing |
My first real level using the new objects. Unfortunately there should be a
turtle where the "T" letter is, but the code for these was incomplete (last
touched nov 1997). |
302 | Wil/bug source: red v green v blue | Complete |
A good chaotic level. I think 2000 is the challenge. I like this one.
|
304 | Wil/room hopping | Complete |
A hard level but not too hard. A real challegene with a few tricks to be
discovered. |
305 | Wil/green arena | Complete |
A good introductory level to the new objects. Fun, easy and
greed testing. |
306 | Wil/symmetry | Complete |
Quite a tough level, even tougher to get a good score. Appropriate for the
next level set. Has a Wil style like the default levels (probably). |
307 | Steffest/NutCakes | Unsure |
Steffest's first level. I can't remember it, but there are some nice ticks
I think. Fairly easy to complete |
308 | Steffest/Down They Fall | Unsure |
Can't remember. |
310 | Wil | Training |
A training level to help get a bigger score on level 80. I also told seb
and durand about it to make things fair. |
313 | Lich | Training |
Someone wanted to train for level 47. |
314 | Wil/quit while you're ahead | Complete/Untested |
A new level with some interesting tricks. Actually it's nothing special
and might need reviewing after more tests. |