Platform | ID | Latest Version | Server
Support | Playable | Sound Support | Maintenence/Support | Notes |
UNIX/X | 0 | 6.xx | 5.xx and later | yes | no
| Well maintained, but not changing.
| The first and probably the smoothest version. Has all game features and
options except sound. |
Java | 100 | 2.xx | Not sure. | yes | no
| Well maintained sometimes!
| Speed depends on Java virtual machine/browser. Does not support recorded
game, new objects, different level sets and a few other things. |
PC/Windows | 1000 | 2.xx | 1.xx and later | yes | no
| On hold.
| Supports most things, but not level sets other than the defaul levels and
the level editor levels. Does support new objects and recorded games.
|
BeOS | 2000 | 0.xx | All | yes | yes
| Well maintained, changing.
| Very smooth version with full options. |
Playstation | - | - | no | yes | no
| Not maintained.
| Hacked out one hung over saturday. Complete and working without network
support and requires a 'blue' (I think) developer kit. It was nice playing on
a teli with a playstation controller and scrolling :-)
|
Amiga | - | - | no | no | no
| Not maintained.
| Compiled and ran fine but I couldn't be bothered writing another interface
since it wasn't worth my time.
|
Text | - | - | - | no | no
| Maintained.
| Version without input/output. This is basically the X version with the X
stuff removed. It is useful for playing back recorded games (to check
consistency quickly. I might make a 'cursors' version for ANSII terminals if I
get around to it :-)
|