This section covers basic points, full controls (in a table) and player
movement.
Key | Function | Versions | Restrictions |
p | Toggle Pause mode. | All | - |
ESCAPE | Restart, or finish playing current level. | All | - |
q | Same as escape, but quits the game. | All | - |
+ | Moves forward to the next level in you're up to it. | Not Java |
Must be in Pause mode |
- | Moves back to the previous level. | Not Java |
Must be in Pause mode |
h | Requests high scores. | Not Java |
Must be in Pause mode |
UP/k | Up control for player 1. | All | - |
DOWN/j | Down control for player 1. | All | - |
LEFT/h | Left control for player 1. | All | - |
RIGHT/l | Right control for player 1. | All | - |
Enter | Fire button for player 1. This is used to
grab/flick neighbouring squares or use grenades (see below). | All | - |
n,m | Altenative fire buttons for player 1. 'm' will not trigger
grenades. | X version 4.13+, BeOS version | - |
a,e | Up control for player 2. | All | - |
z,d | Down control for player 2. | All | - |
t,s | Left control for player 2. | All | - |
u,f | Right control for player 2. | All | - |
space | Fire button for player 2. | All | - |
1 | Sets the game speed to full speed, showing all
frames. | All | unpaused. |
2 | Maintains full speed, but only shows 4/8 frames. | All | unpaused. |
3 | Maintains full speed, but only shows 3/8 frames. | All | unpaused. |
4 | Maintains full speed, but only shows the first and last of 8
frames. | All | unpaused. |
x | Toggles sound on and off. | BeOS | Maybe paused (?) |
g | Go faster (speeds up game). | All | - |
v | Very fast. Watch out! | X and partially BeOS. | - |
9 | Moves screen horizontally for low screen resolutions | All | - |
8 | Moves screen vertically for low screen resolutions | Can't remember | - |
o | Turns autopausing on/off. | Can't remember | - |
y | Toggles high score mode from one per person to full high scores.
| X and BeOS | - |